/* ByroKAT: "Vybav to na úrade" mini-game.
   Reuses tokens/components from style.css (colors, radii, shadows, .btn,
   .ps-h2, .ps-p) — this file only adds what the game screens need. */

.game {
  padding: 56px 0 96px;
  min-height: calc(100vh - 320px);
  display: flex;
  align-items: center;
}
.game .wrap { width: 100%; max-width: 720px; }

.game__hud {
  display: flex;
  align-items: center;
  justify-content: space-between;
  gap: 16px;
  margin-bottom: 24px;
}
.game__lives { display: flex; gap: 6px; font-size: 22px; line-height: 1; }
.game__life {
  opacity: 1;
  transition: opacity var(--dur-base) var(--ease-standard), transform var(--dur-base) var(--ease-standard);
}
.game__life.is-lost { opacity: 0.25; transform: scale(0.85) rotate(-8deg); }

.game__score { text-align: right; }
.game__score-label {
  display: block;
  font-size: 12px;
  text-transform: uppercase;
  letter-spacing: 0.04em;
  color: var(--gray-600);
}
.game__score-value {
  display: block;
  font-family: var(--font-display);
  font-size: 28px;
  color: var(--navy);
  font-variant-numeric: tabular-nums;
}

.game__panel {
  background: var(--white);
  border-radius: var(--radius-panel);
  box-shadow: var(--shadow-card);
  padding: clamp(28px, 6vw, 56px);
  text-align: center;
}

.game__screen[hidden] { display: none; }
.btn[hidden] { display: none; }
#screen-start .ps-h2 { margin-bottom: 0; }

/* Intro: a short story revealed sentence by sentence before the button
   appears (see game.js). Each line reserves its own space so nothing
   jumps as lines fade in. */
.intro {
  max-width: 440px;
  margin: 20px auto 8px;
  text-align: left;
}
.intro__line {
  font-size: 18px;
  line-height: 28px;
  color: var(--gray-600);
  margin: 0 0 12px;
  opacity: 0;
  transform: translateY(10px);
  transition: opacity 450ms var(--ease-out), transform 450ms var(--ease-out);
}
.intro__line.is-visible { opacity: 1; transform: translateY(0); }
.intro__line--strong { font-weight: 700; color: var(--navy); margin-bottom: 0; }
@media (prefers-reduced-motion: reduce) {
  .intro__line { transition: none; }
}

.game__ticket-label {
  display: block;
  font-size: 13px;
  text-transform: uppercase;
  letter-spacing: 0.04em;
  color: var(--gray-600);
}
.game__ticket-number {
  display: block;
  font-family: var(--font-display);
  font-size: clamp(48px, 10vw, 72px);
  color: var(--navy);
  line-height: 1.1;
  margin-top: 4px;
}
.game__message {
  margin: 16px 0 0;
  font-size: 17px;
  color: var(--gray-600);
  min-height: 26px;
}

/* Ticket dispenser */
.dispenser {
  display: flex;
  align-items: center;
  justify-content: space-between;
  gap: 16px;
  flex-wrap: wrap;
  text-align: left;
}
.dispenser .btn { align-self: center; }

.game__message {
  min-height: 24px;
  text-align: center;
}

/* Priehradky (office windows): a 6-up grid, each independently open/closed. */
.windows {
  display: grid;
  grid-template-columns: repeat(3, 1fr);
  gap: 12px;
  margin-top: 20px;
}
@media (max-width: 480px) {
  .windows { grid-template-columns: repeat(2, 1fr); }
}
.window {
  font-family: var(--font-sans);
  padding: 20px 12px;
  min-height: 160px;
  display: flex;
  flex-direction: column;
  justify-content: center;
  border-radius: var(--radius-card);
  border: 1px solid var(--gray-300);
  background: var(--gray-50);
  cursor: default;
  transition: background var(--dur-base) var(--ease-standard), border-color var(--dur-base) var(--ease-standard), opacity var(--dur-base) var(--ease-standard);
}
.window[data-open="true"] {
  background: var(--cyan-tint);
  border-color: var(--cyan);
  cursor: pointer;
}
.window:disabled { opacity: 0.55; }
.window__label {
  display: block;
  font-size: 13px;
  text-transform: uppercase;
  letter-spacing: 0.04em;
  color: var(--gray-600);
}
.window__state {
  display: -webkit-box;
  -webkit-box-orient: vertical;
  line-clamp: 4;
  -webkit-line-clamp: 4;
  overflow: hidden;
  margin-top: 8px;
  font-family: var(--font-display);
  font-size: clamp(15px, 4.8vw, 23px);
  line-height: 1.25;
  color: var(--navy);
}
/* Retriggerable "flip" on every call change: JS removes+re-adds this class,
   forcing the animation to replay instead of relying on a transition
   (which wouldn't replay for an identical-looking text swap). */
.window__state.is-flip { animation: call-flip 180ms var(--ease-out); }
@keyframes call-flip {
  from { opacity: 0; transform: translateY(-10px) scaleY(0.85); }
  to { opacity: 1; transform: translateY(0) scaleY(1); }
}
@media (prefers-reduced-motion: reduce) {
  .window__state.is-flip { animation: none; }
}

/* Ticket draw-in */
.game__ticket-number.is-draw { animation: ticket-draw 220ms var(--ease-out); }
@keyframes ticket-draw {
  from { opacity: 0; transform: scale(0.9) translateY(8px); }
  to { opacity: 1; transform: scale(1) translateY(0); }
}
@media (prefers-reduced-motion: reduce) {
  .game__ticket-number.is-draw { animation: none; }
}

/* Success / fail reaction on the whole panel. Solid border flash, not a
   colored glow -- avoids the "AI glow halo" look. */
.game__panel.is-success,
.game__panel.is-fail {
  border: 2px solid transparent;
  animation-duration: 420ms;
  animation-timing-function: var(--ease-standard);
}
.game__panel.is-success { animation-name: panel-flash-ok; }
.game__panel.is-fail { animation-name: panel-shake; }
@keyframes panel-flash-ok {
  0% { border-color: #067647; }
  100% { border-color: transparent; }
}
@keyframes panel-shake {
  0%, 100% { transform: translateX(0); border-color: var(--error); }
  20% { transform: translateX(-6px); }
  40% { transform: translateX(5px); }
  60% { transform: translateX(-4px); }
  80% { transform: translateX(3px); }
  100% { border-color: transparent; }
}
@media (prefers-reduced-motion: reduce) {
  .game__panel.is-success,
  .game__panel.is-fail { animation: none; }
}

.game__final-score { font-size: 18px; color: var(--gray-600); margin: 16px 0 8px; }
.game__final-score strong { color: var(--navy); font-family: var(--font-display); font-size: 22px; }

#screen-start .btn { margin: 20px auto 0; align-self: center; }

.game__gameover-actions {
  display: flex;
  flex-wrap: wrap;
  justify-content: center;
  gap: 12px;
  margin-top: 20px;
}
.game__gameover-actions .btn:not(.submit) {
  background: var(--white);
  color: var(--navy);
  border-color: var(--navy);
}
.game__gameover-actions .btn:not(.submit):hover { background: var(--cyan-tint); }
